THE
INSYNCHRONOUS
AGENCY
You are members of The Insynchronous Agency, a top-secret need-to-know hyphen-laden organisation that deals with INSYNCHRONOUS MATERIALS.
THE MATERIALS
- Shards of broken mirror that show the future (you don't want to see it...)
- Oil that interrupts gravity when dripped onto the ground (don't slip!)
- A singing bowl that adjusts the Planck Constant for the duration it sounds (for the love of god don't ring it!)
THE AGENCY
Are known by many names:
- The Syndicate
- The Elders
- The Consortium
- The Group
- The High Table
- etc
Whatever they are in your game, you work for them, and they sign your paycheques.
The Insynchronous Agency has a number of responsibilities and interests. Those that are relevant for gameplay are:
CONTAIN
INSYNCHRONOUS MATERIALS represent a danger to the public that must be contained.
CATALOGUE
INSYNCHRONOUS MATERIALS represent an asset that must be catalogued.
CONCEAL
INSYNCHRONOUS MATERIALS represent an identification to THE ENEMY, and must be concealed from the public record.
THE ENEMY
THE ENEMY is unknowably intelligent, incomprehensibly powerful, and invulnerably distant. Their exact nature is a topic of some debate, but what little we know suggests some kind of far-future superintelligence:
Possibly a runaway AI singularity, possibly advanced alien life, or, the most grim explanation, possibly a far-future human civilisation so unlike us that their own past is contemptible to them.
Whatever the nature of THE ENEMY is, it has the ability to cast its will backwards through time and alter our reality.
As either a blessing or a curse, it appears to be inaccurate or random in its actions, neither always harming our world nor always helping.
It is the current belief of director REDACTED that THE ENEMY experiences time as we humans experience space, and is flailing across it, desperately seeking to be born.